Week 10+ Colouring the Canvas of Life
Welcome back, we have been developing the game for the past two months now!
In this devlog, let's see what we've done so far for the past two weeks. We have some progress to share!
Starting off, here we have our beautifully designed level 3.
We have also made significant improvements to visual effects and user interface.
Dialogues have been added to the game as well.
Introducing the tree of life! When activated, the tree acts as a checkpoint in case the player dies. You will witness these golden trees throughout all levels.
A new look for colour switching!
Next, let’s take a look at the Tier 2 Blue and Green enemy.
The tier 2 blue enemy is able to cast protective shields. Upon getting hit, the protection absorbs a few attacks from the player before expiring. Be sure to take down this enemy on sight!
Tier 2 green enemies can unleash a devastating melee attack releasing poisonous gas from the ground, they also leave poison trails behind their every steps.
That’s all for today, stay tuned for next week!
Get Blank Canvas
Blank Canvas
3D Isometric Hack-n-Slash
Status | In development |
Authors | MAGES Institute, Muhd Fayyadh, Rayan Matin, c.ningmeng.t |
Genre | Action |
Tags | 3D, Casual, Hack and Slash, Painting |
Languages | English |
More posts
- Blank Canvas61 days ago
- The Fourth Devlog of Blueblack85 days ago
- The Red, the Blue and the GreenAug 07, 2024
- First demo build presentationAug 05, 2024
- First Devlog!Aug 05, 2024
Leave a comment
Log in with itch.io to leave a comment.