The Red, the Blue and the Green
We added Black, Red, Blue and Green enemies in the game along with their respective models. The player can now apply Red, Blue and Green colours. Improved animations, new visual effects and a dash ability!
Made some improvements on Level 1,
implemented an early build of level 2 and a sketch of level 3.
An Early build of Level 2 (Right) and the full view of Level 1 (Left).
Take a look at our new red enemy performing a dashing attack!
Its dash leaves behind a trail of fire.
Here is the blue enemy shooting at the player.
Blue enemies likes to keep their distance from the player to cast a ranged attack.
The green enemy breathes out poisonous gas encouraging the player to stay out of the zone or suffer the consequences.
We have plans on implementing stronger variants of these enemies. Strong variants include additional abilities such as red enemies exploding on death, blues casting defensive shields and black enemies leaving trails of black paint.
Get Blank Canvas
Blank Canvas
3D Isometric Hack-n-Slash
Status | In development |
Authors | MAGES Institute, Muhd Fayyadh, Rayan Matin, c.ningmeng.t |
Genre | Action |
Tags | 3D, Casual, Hack and Slash, Painting |
Languages | English |
More posts
- Blank Canvas45 days ago
- Week 10+ Colouring the Canvas of Life54 days ago
- The Fourth Devlog of Blueblack68 days ago
- First demo build presentation91 days ago
- First Devlog!91 days ago
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