Alpha Stage Build Video


The alpha stage of Dead Garden. It was actually a rush to get all the core mechanics in for this build. At the time, I was only concerned with getting the main game to work and was worried if it would live up to expectations. 

At the time, there were only about 6 to 7 or so upgrades availiable, all of which were stat upgrades and not anything fancy like different spells. Overtime though, as I was able to sink my teeth more into developing, I've added more fun upgrades, improved certain areas and added all the bells and whistles like music and a score. I surprised myself with how much more I managed to get in, but still, I want to be able to work on it even more when I have free time. 

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